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Iterative Constructs in Java
Chapter 9
Iterative Constructs in Java
Class 10 - Logix Kips ICSE Computer Applications with BlueJ
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Java Program: Menu Driven Program to Display Alphabet Patterns
21. Write a menu-driven program to display the pattern as the per user's choice:
Pattern 1
ABCDE
ABCD
ABC
AB
A
Pattern 2
B
LL
UUU
EEEE
Program Title:
Menu Driven Program to Display Alphabet Patterns
import java.util.Scanner;
class AlphabetPatterns {
public static void main(String[] args) {
Scanner sc = new Scanner(System.in);
System.out.println("MENU");
System.out.println("1. Pattern 1");
System.out.println("2. Pattern 2");
System.out.print("Enter your choice: ");
int choice = sc.nextInt();
switch (choice) {
case 1:
// Pattern 1
for (int i = 5; i >= 1; i--) {
for (int j = 0; j < i; j++) {
System.out.print((char)('A' + j));
}
System.out.println();
}
break;
case 2:
// Pattern 2
char[] letters = {'B', 'L', 'U', 'E'};
for (int i = 0; i < letters.length; i++) {
for (int j = 0; j <= i; j++) {
System.out.print(letters[i]);
}
System.out.println();
}
break;
default:
System.out.println("Invalid choice! Please enter 1 or 2.");
}
sc.close();
}
}
Output
Sample Input / Output 1: MENU 1. Pattern 1 2. Pattern 2 Enter your choice: 1 ABCDE ABCD ABC AB A Sample Input / Output 2: MENU 1. Pattern 1 2. Pattern 2 Enter your choice: 2 B LL UUU EEEE
